This game looks very interesting. EA brings a twist on the old arcade shooter formula by taking the battle inside the human body. Introducing Microbot.
First and foremost, I gotta say that the story for this game actually sounds decent. It’s not the most ground breaking idea, but given the fact that most shooters have zero story lines, I found it intriguing, to say the least. Check it out:
MicroHexon Research has invented a transformative medical technology: autonomous nanotech machines that are no larger than a blood cell. When injected into the body they target and eliminate diseases at the cellular level. However, something has gone dangerously awry. The nanomachines have bonded to the diseased cells and are now multiplying inside the body at an exponential rate. As the player, you must pilot a prototype Microbot for a seek and destroy mission to save the human host.
Not bad for an arcade shooter right? Obviously, the storyline isn’t the only thing that shines in this game. Based on where the player is, whether it be in the veins, bones, lungs or brain, the rhythms and fluids of the body create a dynamic environment that affect gameplay, providing both advantages and disadvantages. To reflect the diversity of the human body, each level will be completely unique.
Furthermore, as the player eliminates the biotechnical infestation, they gain data fragments that can be used to unlock pieces of upgradable microtechnology. Some are weapon-based, others are defense-based, and even others are movement-based. By combining these parts to meet the needs, the player can create their own Microbot.
And of course, what would any recent arcade game be without multiplayer support? Players will be able to team up drop-in/drop-out style. But the co-op plays extends further than just shooting it up side-by-side, players will be able to upgrade their microbot simultaneously, allowing for strategic upgrading as a team.
We’re definitely going to have to keep an eye out for this one!