Tag Archive | "ipod touch"

R-Type for iPhone / iPod touch – screenshots

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R-Type for iPhone / iPod touch – screenshots

Posted on 02 July 2010 by ClassicMoments

Looks like R-Type will be one of our classic that’ll be released on every platforms out there.
And no gamers should complain; we love classic games.

I’m all for cool games for mobile devices, but the first thing I’m concerned about would be the control; we’ve tried at least one shmup on iPod touch, and we don’t know if R-Type will be okay with touch screens. I guess we’ll see about that.

There’s no official release date, but official website offers the e-mail subscription for more information coming forward. – http://dotemu.com/r-type/

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mobile REVIEW – Sigma (iPhone, iPod touch)

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mobile REVIEW – Sigma (iPhone, iPod touch)

Posted on 08 June 2010 by ClassicMoments

One of the best ways to kill time with your mobile device is to play puzzle games, and you know it. I mean, who hasn’t played a puzzle game on their mobile before? Every one of you has probably played it at least once.

Some of you might think that the puzzle games are one of the most boring genres out there, but it is far from the truth. Just when you thought you saw everything, someone always steps up and throws us new ideas.

Sigma for iPhone and iPod touch is exactly like that. The Match 3 concept isn’t anything new at all, but with the twist of controlling two separate columns, the game definitely has its own ground to impress puzzle gamers out there. It might take us awhile to explain all the rules, so let us YouTube you.

Got the idea? Good.

You basically use two fingers (usually thumbs for the two columns), and match three blocks with same colors to explode. You can chain combos by matching sames colors continuously, and there are special items that can lead to multiple explosions. Once the player reaches a certain level, the game moves on to the next stage.

The gameplay itself is solid. Though players usually start out by just matching colors, as the they get into the game, they discover there’s more to it than just moving blocks around. The player learns how to see a couple of steps ahead, trying to chain combos or beat the timer to advance to the next level. It was a cool experience because I was just playing to check what the game is all about, but ended up playing for about an hour without taking any breaks. It’s like when Neo sees the Matrix with green jibberish. If I really have to pick the downside of this game, it was kind of hard to chain the combos by matching the same colors over and over again. Maybe easier chaining or simply more explosions might have made things a bit more interesting. Just a maybe though.

Graphics and audio are awesome, especially the designs. As the player progresses to the next stage, the entire design of blocks change, and it’s totally sweet on the eyes. And background music and sound effects are good. For the music, the game actually supports a “my music” option, which allows me to play my own MP3s that are stored on my iPod touch. When I tried the “my music” option, it literally used the MP3 player on the iPod touch. The music worked just fine, but when I paused the game, my MP3s wouldn’t stop with the game because the music was controlled by the iPod touch, not with Sigma. Even with the “lock” button on the iPod touch , my MP3s wouldn’t stop. A small, useful yet possibly annoying “feature” the game has.

Multiplayer is another fun way to enjoy the game. The multiplayer mode is available via Wi-Fi and Bluetooth with no over-the-internet multiplayer mode, but it’s still great fun. Sigma supports the “Plus+” system so you can track down leaderboards and scores with ease. A very cool social play network system indeed.

Playing Sigma was a real fun experience for me. Since I’m right-handed, I was concentrating on the right column, utilizing my right thumb most of the time. But as soon as I realized that I can use both side of my brains for this game, Sigma literally felt like a whole different game. I’m not sure if everyone will experience what I went through, but whether you’re crazy like me or not, Sigma is a very enjoyable, easy-to-learn game that can easily kill your time.

For now, the introductory price is $0.99, and we can only guess that the price might go up soon. Grab ‘em while you can (and that’s what she said).

Our Score: 9 /10

Cool gameplay mechanics. Once you start seeing the whole matrix of Sigma, that’s when the fun begins! Impressive.

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Sigma – Cool looking puzzle game for iPhone and iPod touch

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Sigma – Cool looking puzzle game for iPhone and iPod touch

Posted on 21 May 2010 by ClassicMoments

Yet another puzzle game, you say?
I wouldn’t say “yet another” just yet though; it looks pretty cool.

  • A Truly Unique Twist on Match 3 – Harness the power of multi-touch to independently spin two columns of blocks. Tap to shoot blocks from side to side creating matches then quickly tag on additional blocks before the match detonates.
  • Build Massive Combos – Clear huge block clusters to earn big points and big power ups. Match the same color consecutively to create an escalating point multiplier.
  • Three Game Modes – Progress through the three difficulties of Sector Mode to unlock themes. Compete for a high score in one of the three times in Time Attack Mode. Go head to head with a friend over WiFi or Bluetooth in Versus Mode.
  • Unlockable Themes – Unlock ten graphical themes each with it’s own music track.
  • Showcase Your Awards & High Scores – Sigma features Plus+ Awards and Leader boards.

Nothing shows off your Apple mobile device like a cool puzzle game with vivid colors and explosions, yes? Just when you thought you were starting to see the end of puzzle game evolution, you see something new. We love it when that happens.

We were told that the game has been submitted today to the App Store, so the game should be uploaded for purchase in the near future. We’ll let you know more about Sigma once it’s available.

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Battle Blasters – trailer

Posted on 11 January 2010 by ClassicMoments

Battle Blasters iPhone / iPod Touch game from Little Guy Games on Vimeo.

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F1 2009…on your iPhone / iPod touch!

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F1 2009…on your iPhone / iPod touch!

Posted on 21 December 2009 by ClassicMoments

So far, we gave you the screenshots and videos of console versions of the F1 2009.
But we never knew that it was being developed for Wii, PSP and iPhone / iPod touch!

Honestly, we don’t know how long your iPhone / iPod touch will last after couple of labs. We’ll check on it if we ever get a chance to get our hands dirty.

It is available now on App Store.

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mobile REVIEW – BloodStream Raiders (iPhone, iPod touch)

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mobile REVIEW – BloodStream Raiders (iPhone, iPod touch)

Posted on 18 December 2009 by ClassicMoments

A handful of new names have been added to the list of influenza viruses recently that it’s become stressful just to be with someone who sneezes or has a runny nose. Yeah, viruses suck. Wish we could just shoot ‘em all down. And in the wonderful world of App Store (where else, right?), you can. Introducing, BloodStream Raiders.

The player takes control of a white blood cell and enters different organs of the human body, fighting the influenza virus. And while fighting viruses, the player will also witness cholesterol, red blood cells, platelets, bacteria, stronger mutations of the virus, as well as antivirals. To put it simply, we’re shooting down everything that can be harmful to our body. Educational, yeah?

Before we began the reviewing process, we noticed that the player can change the graphics settings between low and high, to either sweetening your eyes or saving battery. We enjoyed the colorful backgrounds in the high visual mode, but also had no problems whatsoever on lower visual mode. Every level is colorful and vivid.

The controls however are a mixed bag. We all know the controller limitations that any mobile device has, and it’s even more limited with the iPhone and iPod touch. The directional controls and shooting has to be done all on the touch screen, using virtual analog sticks. If you’re a gamer who’s already accustomed to the virtual analog sticks, you’ll have no problems at all. But if you’re a casual gamers who’s not too keen on spending time to master the control, it can turn you off a bit. It’s a shoot’em-up genre, so we expected the challenge, and found no huge problems that discouraged us to play. Well, maybe better background music and a variety of sound effects might help, but this is a shoot’em-up  App we’re talking about, and for that it does what it should do.

And for the leaderboard and trophy/achievement freaks, BloodStream Raiders uses the AGON system which has online leaderboards, award system, friends list, Facebook / Twitter integrations and more. A very nice touch for gamers who enjoy multiplayer and online interactivity.

So, will this title kill your time when you have to? Yes, but it’s probably better appreciated by shoot’em-up fans. For $2.99 it’s not a bad investment, but BloodStream Raiders can be just more than a simple ‘meh’ fun that casual gamers are looking for. It’s a shooter that challenges you enough to make you spend a good amount of your iPhone/iPod touch battery power.

Our Score: 7 /10

A healthy dose of crisp visuals, challenging yet fun gameplay, awards and online leaderboard.

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Ho Ho Ho Yellow Snow – Where Santa pisses

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Ho Ho Ho Yellow Snow – Where Santa pisses

Posted on 11 December 2009 by ClassicMoments

It’s rare to have an iPhone or iPod touch App as our main feature; they’re usually too short to have a full review, and many semi-hardcore gamers don’t show much interest for casual games.

But this title deserves it. Ho Ho Ho Yellow Snow.
Santa has to piss on the snowmen.

But it’s not just any snowmen that Santa has to take care of; they’re zombie snowmen.

  • Amazing new 3D Graphics.
  • Accelerometer and touch controls created just for the iPhone.
  • All new game modes; fight the snowman hordes in ‘Survivor’ or pee free in ‘Zen’.
  • Three difficulty levels. Are you brave enough to try the punishing Expert level?
  • Based on an award-winning flash game.
  • Created by the wonderful minds at Matmi.

We always love creative ideas; especially when they involve zombies and Santa with an overly full bladder.

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Judgement Day War on iPhone/iPod Touch

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Judgement Day War on iPhone/iPod Touch

Posted on 11 November 2009 by GillRider

Recently, the iPhone/iPod Touch have exploding with games. It started out as fairly simple games to kill time, like Spot the Difference! or Peggle. But we have today a game that involves a bit more dedication than the amount of time it takes to go through a McDonald’s drive through at lunch.

Judgement Day War, a real-time strategy game developed by Gaijin Entertainment, is now available on the AppStore. Bringing desert warfare to the iPhone/iPod Touch, Judgement Day War puts you in command of troops and war machines including tanks and helicopters, and additional bonuses such as reinforcements, communication interception and air strikes.

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This handheld badboy includes:

  • 33 special missions set in three historical campaigns in the Middle East
  • Endless Survival Mode – battle with a virtually endless number of randomly generated missions that increase in difficulty
  • More than 20 strategic skills can be upgraded along the way, readying the forces for each new challenge.
  • Intuitive controls that let players focux on battle plans and strategic thinking.
  • Global leaderboard lets players see where they rank in both Campaign and Endless Survival modes.

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It sounds like this isn’t the usual pick up and go games you find on a mobile devices; this almost sounds like a full blown game! I have a feeling this will be one of the first of many fully developed games coming out for the iPhone/iPod Touch.

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R-Type to hit iPhone/iPod Touch

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R-Type to hit iPhone/iPod Touch

Posted on 10 November 2009 by GillRider

If you own an iPhone or iPod Touch, and are a shooter fan, this maybe bittersweet news.

DotEmu, a developer and publisher dedicated to porting over 80′s/90′s games to new platforms, anounced today they’ll be porting R-Type, the legendary side-scrolling shooter to the iPhone/iPod Touch. This badboy will be hitting the AppStore in the next few months. There have been no pictures or videos released yet, but for more information, visit their site here.

I say bittersweet, because of the controls. Now I don’t personally own an iPhone or iPod, but it’s difficult for me to imagine playing a game like R-Type, where precision is key and the slightest error can screw everything up, on a touch screen, without a stylus. But who knows, maybe those who own iPhones or iPod touches have learned to adapt and developed superhuman touch screen desterity. Xavier Liard, CEO of DotEmu assures us that it’ll work out:

“We are very pleased to work on R-Type and to start our collaboration with Irem Software Engineering Inc.(owner of R-Type). Our main goal is to make the best touch version possible of this great game to seduce both fans and new players. This is really a great game and we are eager to release it!”

Let’s see how this one plays out.

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mini REVIEW – Spot the Difference! (iPhone, iPod touch)

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mini REVIEW – Spot the Difference! (iPhone, iPod touch)

Posted on 08 November 2009 by ClassicMoments

One of the simplest games stimulates your eyes with pretty pictures. All you have to do is spot the difference, and touch. Such a game for only $0.99.

Yes, we’re talking about Spot the Difference! for iPhone and iPod touch.

This game isn’t something for hardcore gamers who like spending hours on their iPhone or iPod touch, but rather for casual or even non-gamers to kill time while waiting for your driver’s license renewal or something. Or maybe even for restroom gaming.

The downside we noticed is that it’s fun while it lasts; there’s no replay value to the game. We wish there were maybe weekly updates of some kind to keep us busy with the game. And another one we can point out is that the players can cheat if they wanted to. The penalty for a wrongful touch (yes, we said it) is a buzz with shaking screen, which isn’t enough for cheaters to just touch whatever on the screen to finish the level.

But even with those odds, the game is fun. Spot the Difference! comes with many pretty pictures for your eyes, and honestly who would spend money so you can just cheat away through a short game? Not many, for sure.

Any break you take, big or small, Spot the Difference! will help you to pass the time a bit quicker.

Our Score: 7 /10

Simple and a perfect time killer even for the smallest break. The price is right too.

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365 Puzzle Club – 300 years of daily puzzles for iPhone and iPod touch

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365 Puzzle Club – 300 years of daily puzzles for iPhone and iPod touch

Posted on 07 November 2009 by ClassicMoments

Do you enjoy puzzle games with your iPhone or iPod touch?  You just can’t get enough of them?

Well, then 365 Puzzle Club is just for you!

Actually though, they’re just talking about the different randomized levels, not 300 years worth of different puzzle games. Still, that’s  a plenty of puzzles if you ask me. Here’s the features list:

  • Three classic number games in one pack: Sudoku, Tenpenki and Kakuro
  • Unique ‘Calendar’ mode gives you a fresh challenge every day of the year
  • Four difficulty levels and slick tutorials on every game means everyone can play
  • ‘Custom Sudoku’ mode allows you to solve puzzles from outside the game
  • Unique structure, thousands of puzzles and Facebook connectivity make this the ultimate number game
  • Step-by-step tutorials show you how to master each game type
  • 10,000 original Sudoku and Kakuro grids a piece plus 350 Tenpenki puzzles are included and, when randomised, generate well over 80,000 additional puzzles

The price for 365 Puzzle Club is $1.99/£1.19 and available on App Store.

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Pro Zombie Soccer for iPhone and iPod touch

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Pro Zombie Soccer for iPhone and iPod touch

Posted on 30 October 2009 by ClassicMoments

Soccer. Zombies.

You just throw and mix anything with zombies and you get a video game idea.

Here’s the feature list:

  • One of the most surreal and funny stories to ever grace a videogame.
  • Lots of different zombies for your zombie killing pleasure, all of them with different hit points.
  • A powerful blockbuster-type soundtrack and sound design.
  • And, of course, a nice combo system, different levels, Zombie Odyssey Mode for the hardcore gamers, and character skill upgrading system.

No words on release date or the price yet.

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