If you’re an avid FPS gamer, at one point you’ve probably wondered ‘What if I could use this BFG in a historic war like World War I?’ at least once. You haven’t? Oh…
Whatever. You don’t even have to wonder what’s it like to use modern weapons, or even futuristic weapons in historical wars. Darkest of Days is the title that lets you shoot these futuristic weapons in the American Civil War. Or maybe even better, Pompeii.
So is it all fun as it sounds? Well, that’s a tricky one for us as well. The vicissitude between the highs and the lows of this game is so great that we don’t know how to present Darkest of Days well. Is it a good game? Is it a bad game? We’ll just tell you what we saw; you decide.
The storyline of the game is definitely solid, at least until the end. We shouldn’t spoil you with more details, but it’s gonna be either “I loved it. Want more” or “WTF? I hate it!”. That being said, until the deciding point of whether you loved it or not, I’d say the storyline was interesting enough for me to keep playing it ’til the end. The player starts out as a guy who’s teamed up with a foul-mouthed partner named Dexter to go back in time and in an attempt to maintain the original flow of history as it is. Dexter has a few jokes up his sleeve, and has his cool moments here and there as well. The problem I see is the presentation. The story could have been so much more compelling and intriguing if the presentation was done right. Maybe a narration from the main character. Maybe a better explanation on mission objectives.
The mission objectives are explained on the map you bring along with you. The map in Darkest of Days is actually really cool; the paper and navigation marks change as you travel through different times. But then again, you can only see the mission objectives while you’re looking at the map. There’s no compass on the UI, which shouldn’t be a huge problem if you’re good with directions but others might find it a bit irksome. It’s a minor issue though, as you’ll be busy making your way around about a hundred bodies.
Yes; a hundred. This is possible thanks to the Marmoset Engine, created by 8monkey Labs, the developers of Darkest of Days. This shows how ambitious they were with this project, and I really admire the effort they put into it. The result is somewhat surprising, in both good and bad ways. The blur effect was somewhat different, and the animation of the characters looked somewhat…different. Maybe we were too used to common engines like Source or Unreal Engine 3. The details on the people were amazing when you look closely, but somehow the colors and lighting didn’t always look natural. The game loads surprisingly fast; I’ve never seen any game load this quickly, especially one that utilizes all the modern 3D technologies including Nvidia’s PhysX engine. My guess is that the Marmoset engine was optimized with a few tweaks here and there. Just to give you a frame of comparison, our fastest PC was equipped with a Radeon HD 4850, Intel Q6600 with 4GB of DDR2 RAM.
The audio was pleasant, but a bad mix of quality voice acting disappoints the player from time to time. Sometimes you hear very high quality voice work, then another character’s voice jumps in with such poor quality voice acting that it even makes you wonder what’s gong on. Some of the voice acting is pretty good! But the ones that are bad can be a real pain to sit through.
Other than the random story and presentation hiccups, I think the game was very well done, especially for a new company with such a great vision. But on the other hand, I just can’t help myself from thinking, “what if this game had a bigger budget with hundreds of more staff to work with?” With a vast range of weapons and eras, what if there were awesome multiplayer modes? There are just so many good and ambitious ideas, but not everything was executed correctly. There are many good moments, but no doubt bad moments kick in time to time as well. For about $40, this game can be a good purchase if you really like the key elements, such as time-travel and historical wars.





















