It’s that time again, folks; another Aion: Tower of Eternity impression article.
If you just want the quick comments or the numbers, here it is: HIGHLY RECOMMENDED.
However, if you’re a savvy MMO gamer, you know that there are just way too many variables in an MMO to sum it up with a score or a simple sentence. So for the people who care and read our articles, let’s continue from our last two impressions on Aion: Tower of Eternity. (Here’s our 1st impression, and 2nd impression on Aion)
Today, we’ll be looking at some of the endgame related contents, with some of the ups and downs, the community response, and how it can or can’t satisfy your MMO needs.
While we were reviewing Aion, there was a Halloween event. Many MMOs have special events for almost every occasion, and Aion is no different. There was an interesting plot going on for the Halloween event, with promises of items. Actually, it was kind of hard for us to spot the Halloween spirit during the game because we didn’t notice any changes. Some people expected quests and cities full of Halloween decorations, but that never happend. Honestly, I was one of those people who expected more. Did they deliver the items though? Yes, they did.
If NCsoft really wants to push their product to the western market, they should consider pushing the holiday contents because some people want more than just an item or two. More variety in contents always helps, no matter how many people want it. But in the end we were all happy to receive the pumpkin head.
The main highlight in Aion is Abyss, the PvPvE area with fortresses and artifacts that Elyos, Asmodians and Balaur can siege and claim as their own. On a random schedule, these fortresses are available for sieges, and the rule of PvPvE really shines throughout the event. You’ll have to protect the Guardian Deity if you’re defending the fortress, while the other side will have to break into the fortress gate and the Aetheric Fields. The defense can repair the gate as the other side tries to break in. While all this is going, the NPC side, Balaur, can come in and be the third player of this already-chaotic-enough siege. If the defender fails to protect the Guardian Deity General, the siege is be over. Whoever damaged the Guardian Deity General the most will own the fortress.
This PvPvE environment of Abyss works really well. We still haven’t seen its full potential because there are not that many max level players on the servers yet, but it’s already going well, especially when either side come up with plans, working each other’s legions and alliances.
Abyss is definitely fun. You’re constantly on edge in Abyss, and with the addition of having wings to fly, it’s just too much fun.
One of the most important aspects of an MMO is content. So, does Aion have enough content for players to come back after a month of subscription? Aion is definitely fun for many, but may not be for everyone and here’s why.
If you’re used to MMOs that have a storyline with a low max level caps, like Guild Wars, then you might feel like you’re grinding too much. You might be used to hitting the max level cap in weeks or even days, so reaching level 50 might take longer than you expected. If you’re used to some of the hardcore MMOs, you won’t have this problem because you already know that to fully enjoy the content of a large size MMO, you’ll just have to work your way up to the level cap. So, who’s right and wrong? Nobody. They’re all right and they’re all wrong.
Again, if you’re comparing Aion to the MMOs that have been around for a couple of years, filled with contents, Aion might not look so big. But from our experience, there are enough things to do in game to keep you busy. If you just have one goal, like reaching the level cap or finishing the whole story by yourself without grouping, you’ll lose interest rather quickly. If you take time to get into the storyline, doing other stuff like customizing the looks of your items, crafting for your legion members and friends, you’ll hardly feel the grinding. But isn’t this true with almost, if not every MMOs out there? Why would you want to give yourself a hard time reaching the end without enjoying all the other stuff to do?
Aion is not about reaching the level cap before anyone else, because eventually the server will be full of max levels. And if you put enough time into it, reaching max level cap isn’t too hard like some other MMOs. Once the majority of people can access the endgame content, it all comes down to who you play with, whether it’s joining a legion or grouping with other players for elite dungeons.
So if you look at the big picture of Aion, we’re still in the early stages of determining the game’s lifespan. But from what we’ve experienced so far, —leveling scales, flying, PvPvE, spy quests, crafting and visual customizations— I think it’s safe to say that Aion can be great fun for many people. We really hope that NCsoft works hard to bring in more content for players to enjoy in the coming future.
Our Score: 8.5 /10
We love the PvPvE and the Fortress Siege idea. And flying is just too much fun. If you liked all of our hands-on impressions, you should really give it a try!
- UPDATE 2009.11.20: Looks like NCsoft’s latest patch did wonders for many of the crashing players. We still witness few forum threads about crashing but most of people reported that the crash in Abyss is gone. Well done, NCsoft!


















