Street Fighter III Online Edition – Character art, launch and gameplay trailers!

Posted on 23 August 2011 by GillRider

It’s finally here! I’m sure fighting fans out there have been eagerly waiting for Street Fighter III Online Edition to hit the Playstation Store and Xbox LIVE. We have some great media and feature list for you to enjoy! Or, you can just go out and get it!

Character Art:

Launch Trailer:

YouTube Preview Image

Gameplay Trailers:

YouTube Preview Image

New features:

  • Street Fighter III: Third Strike Online Edition will be the first pure fighting game to use GGPO-netcode – an often fan-requested feature. This online functionality allows for smooth pixel-perfect arcade play against online adversaries. In addition to facing off against friends online, players will be able to watch local and global match replays in-game as well as immediately upload replays directly to YouTube™ to share with the rest of the world. Gamers can have up to seven friends join them in the “Watch With Friends” in-game channel where they can search for and view specific matches that they can discuss together.
  • Street Fighter III: Third Strike Online Edition features a slew of upgraded visual options. New and original art and menus create a fresh interface for the game. Carefully fine-tuned HD filtering options provide players several choices to fully customize their viewing experience both offline and online, including playing in a simulated arcade cabinet, optional scan lines, original arcade graphics, or widescreen in beautiful HD .
  • Players can stretch themselves beyond the matches with hundreds of different online and offline challenges that are updated in real time on the side of the screen. These can be completed to earn Vault Points that are redeemable for a wide array of content ranging from fan art to original in-game movies. Players can also earn Vault Points in trials mode, which helps new players learn more about Street Fighter III: Third Strike Online Edition techniques such as parrying, while allowing experienced players to hone their skills. There is also a training mode for players new to fighting games and those wanting to re-introduce themselves to the basics.
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Fun Gaming Facts

In the NES era, Nintendo had strict licensing rules in an effort to maintain quality control (hence the gold Nintendo seal of quality badges on the cartridges). They only allowed third-party publishers to release 5 games a year for their systems.