Namco Bandai Games Europe S.A.S announced Inversion, a third-person co-op shooter for the PS3 and X360. Developed by Saber Interactive, Inversion promises to deliver a whirlwind journey complete with nonstop firefights and a suspense-filled storyline.
Inversion takes place sometime in the near feature, peace for the human race is shattered with the invasion of an unknown enemy called the Lutadore. Armed with gravity-controlling weapons, they take over the city. Coinciding with this invasion, certain anomalies have surfaced in random regions of the city where zero gravity has occured or have suffered from vector changes, throwing the city into chaos. Davis Russel, a hot-headed 28 year-old cop, and Leo Delgado, his neighbor (what?) embark on a journey through the disoriented, chaotic city to look for Davis’ missing child.

The key gameplay mechanic in Inversion comes in the form of the Grappler Weapon. As Davis or Leo, the player can manipulate gravity to turn the combat situation in their favor. Player will be able to move objects to use as covers or projectiles, and even pull camping enemies from behind their cover. The Grappler Weapon also plays a key role in solving puzzles and accessing new areas.

Todd Thorson, director of marketing and PR at Namco Bandai Games says, “Inversion will turn the shooter genre upside down, literally. Saber Interactive’s innovative gravity manipulation feature will blow away any preconceptions of what a contemporary shooter should be.”
The storyline definitely has potential, with unknown enemis and unexplained anomalies. And looking at the screenshot, the grappler weapon definitely looks cool. We’ll definitely have to keep an eye out for this badboy.


